Best Tools for Running a Compute Shader Benchmark?
Hi everyone,
I’ve been experimenting with different graphics tools lately and came across the concept of a compute shader benchmark. I want to compare GPU performance across multiple devices and I’m looking for recommendations on reliable resources.
Has anyone here tried using a GPU visualization setup alongside a shader performance test? Ideally, I’d like something that doubles as an interactive benchmark so I can adjust parameters in real-time. Any insights or experiences with these platforms would be greatly appreciated.







